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It often feels like each of the two dungeons only has two or three audio tracks each, and they’re pretty tedious the first time around, so hearing them on a constant loop can be a bit of a drag. Visually it’s stunning, but the music does get a bit stale. Whether that’s characters in different attire, or detailed art of the world you otherwise wouldn’t get to see, everything is very well done. Each romanceable partner has a stunning introduction animation, and the further you progress into each one's story you get, the more unique art you unlock. It’s worth it just for the character art alone.
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As I said previously, I think it’s clear that certain characters have a higher quality of narrative, but it’s worth seeing everyone’s story to completion. Any character you do pick will have to be at the max romance level, and it’s worth seeing everyone’s stories through until the end. It’s just a bizarre narrative choice to have them share those traits with so many of the supposed ‘good’ characters.Įvery romance option can be filled out in a playthrough, although you can pick only one ahead of the game's final fight. Dedicating a villain to the idea of boundaries not being respected is a good idea, and the character is written well. The problem is, the entirety of the male cast you can date in Boyfriend Dungeon follow a similar behavioural pattern. It’s a character that exists to help display the warning signs of that kind of behaviour. Constantly ignoring your request for space, appearing regularly in day to day life. The antagonist of Boyfriend Dungeon plays the role of an obsessed lover. Which isn’t to say the characters are bad, the issue for me is they conflict with the game's message. We all have preferences towards certain types of people, but it’s clear to me that the quality of some characters is far beyond that of others. For the most part, it’s good fun, with some solid writing and most characters being fun to be around. You’ll split your time away from the dunj texting and dating the game's characters. The dunj is only a portion of the fun to be found. Hacking and slashing is fun in Boyfriend Dungeon, I just wish it would have given me more.Īdmittedly, the characters and world are thrust into the forefront. In fact, there’s parts of the game's world that are rarely, if ever, explored. Even with the dating aspect being the centrepiece, it was a slight disappointment to see the action parts of the game limited to two areas. Despite them both having relatively unique enemies to each other, the variety in each of the two dungeons is weak. It seems a bit shallow for me, that the game only has two dungeons. You find new romance partners to unlock scattered amongst the game's two dungeons. If you’re struggling, you can just grind your romance levels in the early steps of a dunj and progress your character that way, until you’re ready to venture further down. Thankfully, beating a dunj seemingly isn’t a strict requirement for progression. It seems daunting, as Boyfriend Dungeon can be relatively challenging as you hit the shallow depths of the dunj. Each level essentially acts as a door to unlock the next piece of each individual's story. It’s an important element for the story as levelling up in the dunj allows you to push your romance with characters to the next level. Throughout Boyfriend Dungeon you’ll find some characters enjoyable to interact with, and some enjoyable to fight with. Each partner offers different combinations, different movement styles. There is the gimmick of Boyfriend Dungeon, the entire cast of datetables has the ability to transform into some kind of melee weapon, allowing you to wield your partner in combat. Everyone wants to get to know you, whether that’s at the beach or in the dunj is up for the player to decide. It’s not perfect, but it’s a lot more than so many companies would be willing to do. A lot of effort was put into making this game feel safe. There’s a trigger warning before the games start, the ability to turn off supportive messages for a character called ‘Mom’. That accessibility is a recurring theme in the game. Gender is a non-issue, with all romances open to your character no matter your identity. All whilst you use the people you’re bashing to bash your way through dungeons.īoyfriend Dungeon is an open-ended dating simulator, meaning everyone and their cat (literally, even a cat) is willing to give you a shot. Dabbling into all elements of the dating world, from good to concerning, Boyfriend Dungeon attempts to tackle difficult themes in a realistic manner. Three years after emerging on Kickstarter, Boyfriend Dungeon has finally turned up for the first date. Reviews // 21st Aug 2021 - 11 months ago // By Adam Kerr Boyfriend Dungeon Review
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